Personal Projects
2012 - Present

An online game became one of the most important servers of San Andreas Multiplayer in Italy reaching thousands of subscribers and players in the years. I founded it and I worked as a community, web developer and staff manager. Over the years, I have managed very varied teams of volunteer boys and girls who would make their time available for the good of the project, motivating and guiding the group in all kinds of situations. Eight years after the opening, we relaunched the project on a new emerging platform, becoming the first server to open in Italy. On this last occasion, I took care, besides the staff management, of the development of the User Control Panel through the use of HTML, CSS, Javascript and PHP and helped in the C# game development.
WHAT DID I LEARN?
• To build a project from scratch with no resources
• How to face a very strong concurrency dealing also with cyber attacks
• Managing a very large team of young volunteers with frequent changes maintaining it efficiently, compact and motivated
• Deal with all the problems derivating from managing a large heterogeneous community for many years trying always to innovate, improve and reimagine the project to satisfy the desires of the specific period
• Improved my Web Development skills and experimented with C# development
Jun 2017 - Jul 2019
Online video games based on the History Channel's series Vikings and HBO’s series Game of Thrones. In 2017 I founded Fanta Vikings and I worked as a web developer, staff and community manager until 2018. In 2019 I created Fanta-GOT International doing the same things in English and Italian, with international users. Both sites are developed using HTML, CSS, JavaScript, PHP, SQL, and frameworks such as jQuery and Bootstrap. The first one reached 600 subscribers in the first edition and more than 1000 in the second one, while Fanta-GOT reached 14000 international subscribers during its first edition.
WHAT DID I LEARN?
• Improved my Web Development and SEO skills;
• Tested my capability to maintain a constant commitment over the months, always guaranteeing an efficient and quality service;
• Faced and solved the technical problems deriving from maintaining a platform with more than 14000 users;
• Trained me to interface with a very large amount of people in the community and to manage a small team;
• Improved me to manage social media channels effectively.
Mar 2018 - Sep 2018

Runtics is a mobile brain teaser developed using React Native and React Redux. The app reached the 500 downloads on Android in one month and has been published on iOS one month later. I took care of the project from the planning to the development up to the advertising.
WHAT DID I LEARN?
• Fundamentals of React Native and React Redux
• To use Google Ads and publish an application on Google Play and Apple store
• Learned the basic concepts of ASO
• Found and tested new ways to sponsor my product interfacing also with people and companies in the US and reaching users all around the world
Gravure Network
Gravure is a Telegram news international network with many channels dedicated to USA, Italy, UK, Canada, France and Germany. The whole network is self-managed by a Telegram bot developed in Go and supervised with a website created using ReactJS and Go. The bot is partially integrated with a rudimentary neural network for natural language processing developed with Scikit-Learn and Python.
WHAT DID I LEARN?
• Improved my skills in Go, ReactJS, Python and tried for the first time to build something with Scikit-learn
• Tested me in working coordinating with another person to develop effectively
Online social network based on the union of survey and emoji. I founded it and I worked as a web developer and staff manager.
WHAT DID I LEARN?
• Improved my Web Development skills
• To develop a project very fast to satisfy a specific need
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